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  #1 ()
induttott : I bought a $100 gift card from TD Bank, and I am currently having trouble checking my card balance. I had all the numbers typed correctly, including the security code.
I tried calling the number on the card, but its saying that it was invalid.
Please help :(

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  #2 ()
Intaniejeta : Whats the card number? I can probably help you out
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more..
  #3 ()
Alibabamen : I'm sorry i can't help you, i am having the same problem,but i know something that if you use Paypal then yeah is going to like invalid, buy stuff without Paypal it works for me
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  #4 ()
rearinherne : The problem with prepaid and gifts and debits are holds if your order is $50 and you have a $50 card the hold will take the $50 and unless it is release by the time your order is ready to ship which 99% of the time it is not the card will be rejected for the sale. You need 2 times the purchase amount. Also most online site do not accept prepaid or gift cards at all. They are almost impossible to refunds on. All prepaid and gift cards SUCK Federal law protects users of CC from fraud you have none with other cards
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  #5 ()
briantompsenrtyfd : When you call the phone number on the card, stay on the phone and they will tell you the last place the card was used for a purchase.

Otherwise, you can take it back to the bank along with your sales receipt and have the bank call Visa.
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  #6 ()
CobyStoll : list of programming languages which is start from a. list of programming languages which is start from a
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  #7 ()
usbflashdrivekyi : Hello

Below is my answer.




A# .NET
A# (Axiom)
A-0 System
A
A
ABAP
ABC
ABC ALGOL
ABLE
ABSET
ABSYS
Abundance
ACC
Accent
Ace DASL
ACL2
ACT-III
Action!



ActionScript
Ada
Adenine
Agda
Agilent VEE
Agora
AIMMS
Alef
ALF
ALGOL 58
ALGOL 60
ALGOL 68
Alice
Alma-0
AmbientTalk
Amiga E
AMOS



AMPL
APL
AppleScript
Arc
ARexx
Argus
AspectJ
Assembly language
ATS
Ateji PX
AutoHotkey
Autocoder
AutoIt
AutoLISP / Visual LISP
Averest
AWK
Axum
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  #8 ()
ExannaMaf : Ok so I've been using Steam for well over a year now ... and just these last few weeks ... maybe a month ... I have had problems with Steam. Twice now, the program (process? App?) will be running just fine and then for some unknown reason I can't access ANY function from the Steam app ... either from my notification area (bottom right-hand corner of my screen) or manually through searching for the correct process to start up (i.e. ... I want to play a game, so I search for the executable file in my hard drive and try to open it up to play the game.) Any time I try to launch a game, I get an error code P:0000065432 and of course the game fails to launch.
In fact, the Steam app icon in the notification area just disappears entirely ...
The first time this happened, I just restarted my computer and re-started the Steam app from there ... But now I'm having problems restarting my computer so I don't want to try that! I could manually force any of the Steam processes to end in my Task Manager ... but I don't want to do that unless there's no other way around this!
Anyone have a clue?
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  #9 ()
TurnKegedeego : I've read that some have fixed that problem with having Steam in offline mode, so I suggest that you do that first. If it don't work reinstall steam, and if that doesn't work contact the steam support.

Remember that google is your friend :)
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  #10 ()
zIvigiorryize : I believe you understand things correctly. The valid indexes for the random array are 0, 1, 2, and 3.

Where you went wrong was in believing that something bad would happen here:
random[4] = 5;

You expected a compiler error, or at least a warning. Or maybe you expected some sort of "out of bounds" error when that line executed. (Those are reasonable expectations).

But C/C++ don't work that way. There is a very good reason why Bjarne Stroustrup, the original author of C++ had this to say:
"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off".

Your code will definitely compile. The syntax is 100% valid C++. There might be some compilers that could flag that line as a warning, but I don't think many do. Mine doesn't.

And what happens when that line of code executes? C/C++ doesn't do any bounds checking on arrays at run time. The compiler will take the address of the array random, calculate the address of the 5'th element in that array, and store the value 5 there (overwriting whatever happened to be there before).

What happens next is entirely unpredictable (your foot, at this point, has been shot). You wrote a 5 in some random place in memory. That random place might belong to another variable. Or it might be the return address for the function you are currently executing. Or, if you are lucky, it is memory that isn't being used for anything important.

Try this:
Keep adding values to random:
random[5] = 6;
Run the code. Still work?
random[5] = 6;
random[6] = 7;
Run the code. Still work?

Keep going. At some point it will stop working, and it will probably fail in a weird mysterious, "so this is what it looks like when your leg gets blown off" sort of way.
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