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  #1 ()
gethanl : It is not opened.

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  #2 ()
Ìîêëàøèí : No gift card is ever returnable.
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more..
  #3 ()
opemkinvoi : No.
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  #4 ()
Veignibrottor : sorry no, gift cards are not returnable. just find a way to use it or gift it.
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  #5 ()
Pusakates : In the Grid World program Bugrunner I can't invoke a method i wrote from main. Here is my program:

import info.gridworld.actor.ActorWorld;
import info.gridworld.actor.Bug;
import info.gridworld.actor.Rock;
import info.gridworld.grid.Location;

public class c5e01
{
public static void main(String[] args)
{
ActorWorld world = new ActorWorld();
world.add(new Bug());
world.add(new Rock());
world.show();
moveBug(,3);
}

public static void moveBug(Bug a, int n){
for(int i = 0; i < n; n-=1){
if(a.canMove()){
a.move();
} else {
a.turn();
}

}
}
}
How do invoke the moveBug method from main???
Also, the answer has to follow this format:
Modify moveBug so that it takes an integer, n, as a parameter, and moves the bug n times (if it can).
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  #6 ()
Bbnolermef : moveBug wants 2 parameters: a Bug object and an int.

When you call it, you just have: moveBug(,3);
You need to call it like this:
moveBug(aBug,3);

So where is aBug going to come from? Probably the one you newed up a few lines before that:
world.add(new Bug());

But you need a reference to that Bug. So maybe something along these lines works:
Bug aBug = new Bug();
...
world.add(aBug);
...
moveBug(aBug,3);


[Posted via Y!A Canada, because Yahoo! did something *awful* to Y!A US]
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  #7 ()
filpacytra : can someone reccommend me on good software for building 3d games(serious software). can someone reccommend me on good software for building 3d games(serious software)
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  #8 ()
agobeTaulge : I would HIGHLY recommend CraftStudio if you are a beginner: http://craftstud.io/

You can do EVERYTHING in it:
- Make models.
- Create maps and scenes.
- Program with easy to use drag and drop.
- Import sounds and music.
- Work real-time with friends on the game.
- And even make online multiplayer!

*** It has a free version where you can try out the tools and work with them, but you will not be able to play your game. So try it out and see if it's for you, then buy it. It is 100% worth it.


If you want stronger software for commercial games you can try CryEngine, UnrealEngine, and Unity 3D. Modeling with Blender.

Let me know if you have further questions.
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  #9 ()
eraractiorO : Hello friend, you can build your own 3d games by using any of the below given software.

1. 3D RAD
3D Rad is a freeware development tool used to create 3D games, interactive 3D applications and physics-based simulations for Microsoft Windows XP/Vista/7. Works created with 3D Rad can be delivered to the final user as stand-alone applications or web-based applets.
Specifically designed with computer graphics artists and non-coders in mind, 3D Rad aims to provide the simplest developing workflow possible, without sacrificing flexibility.

2. Aleph One
Aleph One is the open source continuation of Bungie's Marathon 2 game engine. Available for Mac OS X, Windows, and Linux, Aleph One supports Marathon 2 and Marathon Infinity natively, and Marathon through a fan-made conversion. Many third party scenarios and net maps are also available.

3. Away3D
Away3D is a realtime 3D engine for Flash in ActionScript 3.0. Started in 2007 by Alexander Zadorozhny and Rob Bateman. The engine is Open Source under the Apache 2.0 license and is free to use for any purpose, also commercial projects. Away3D can be used to render 3D models and perform various other 3D computations, Import/export of several popular formats, including animated meshes

4. CryENGINE 3
The CryEngine 3 is now free of charge for non-commercial use. The award winning SDK provides the complete game engine to create AAA quality next generation games for PC, and includes the CryENGINE®3 Sandbox™ level editor, a production-proven, 3rd generation “What you see is what you play” (WYSIWYP) - tool designed by and for professional developers. The free toolset is available for download at crydev.net.

5. DXStudio
DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a ?real-time 3D engine and a suite of editing tools. Using DX Studio you can build complete real-time interactive applications, simulations or games, for standalone use or for embedding in other Microsoft Office/Visual Studio applications.

you can get more details about 3d game creating software from site address given below.
http://www.textureszone.com/tutorials/4-applications-reviews/68-19-free-3d-game-engines-to-create-your-own-3d-games-.html
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  #10 ()
phyproserly : For this code, I'm trying to find the max number of the user inputted numbers. I use 0 to exit the code, but every time I exit the code, the max number is still 0 even though i put in other numbers. What am I doing wrong?
import java.util.Scanner;

public class numbers {
public static void main(String[] args) {
int x;
int max = 0;
Scanner stdIn = new Scanner(System.in);
System.out.println("Enter an integer: (0 to end) ");
x = stdIn.nextInt();
while (x != 0)
{
System.out.println("Enter an integer: (0 to end) ");
x = stdIn.nextInt();
}
if (x > max)
x = max;
else
x = max;
System.out.println("Largest number is:" + max);
}
}
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